Sunday, 31 March 2013

Gamebookery

Lots of interesting discussion at the moment about the future of books, games, gamebooks and interactive text. Notably here and here (where there is also an awesome looking hybrid of the whole lot in gestation).

Inkle's new adaptation of the 'Sorcery!' books looks like it could really break up some new ground and has inspired me to take the sheets off my old gamebook project, 'The Tower of Clavius Boon' and consider putting it into either Twine or inklewriter. I've tested out the latter approach here.

In other gamebook news, there is a new post over at Turn to 400. This is like a little Christmas for me.

4 comments:

  1. Gamebooks are growing. Thanks for the collation. I always look forward to a Turn To 400 post for their hilarity.

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    1. I'm also looking forward to your A to Z posts, Stuart. If you're still looking for contributors then feel free to hit me up, by the way - my productivity seems to have suddenly lit up again in the last couple of weeks!

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  2. Stick it in twine too! You can customize the UI fairly easily.
    I've been looking at twine as a core flow management tool for Mysterious Path.
    It's quite flexible under the bonnet.

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    1. I've been looking into it a little too and thinking just the same thing. I hadn't realised quite how flexible it was.

      I hope Mysterious Path is back on track (pun intended)and I'm eagerly awaiting the 3rd installment of your 'Are Gambooks Broken?' posts (The Return of the King?).

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